World 132 Settings

Game speed 1.6
Unit speed 0.625
Resource production factor 1
Barbarian village spawning 100% chance when a player joins the world
Bonus village spawning 25% chance when a player joins the world
Ability to demolish buildings Active
Morale Active (time-based)
Milliseconds Active
Fake limit Inactive
Research System 3-level system
Church Inactive
Watchtower Active
Quest System Active
Achievements Active
Growing barbarian villages Active up to 2300 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 5 days
Max attack ratio (attacker:defender) 20:1 for the first 30 days
Flags Active
Scavenging Active
Hauls Active
Stronghold Inactive

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units depending on the researched level
Paladin Active, skills can be learned.
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 100 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 1.6

Configuration

Tribe member limit 20
Ability to attack tribe members Attacks vs tribe members do not turn into visits and thus deal damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Active
Victory requirements After 180 days, one tribe must hold at least 65% of the player villages for 10 days
Start date Jan 10,2023 10:00